Nov 25, 2020
We check out rare visit card submissions for Castmire. Topics include: Acceptable complexity of visit cards between common and rare; supporting visit-based decks; and flavorful callbacks.
Next Design Challenge:
DC57 - “Uncanny Likeness” - Design any uncommon card. However, you also have to link art for the card. Due:...
Nov 18, 2020
Commander Legends is coming out and Tim played ten hours of Commander over the weekend. He and Bradley give their ideas on what the set accomplishes and what we can learn about multiplayer design.
Are we just too scared about not getting a commander in draft? Has there been a mechanic with more game actions than Encore?...
Nov 11, 2020
We check out Green Visit and Inhabit submissions. Topics include: Should some Visit be instant? How do you make common-level visit effects? Do beasts better fit Visit or Inhabit? What words of wisdom do baby pigs have for us?
Next Design Challenge:
DC56 - “Beyond the Red Room” - Design a Non-Red Rare with...
Nov 9, 2020
Mark_Confidant, Kayiu, & Ancestral of MTG.Design join Bradley
for this Moxtober 2020 wrapup, discussing creating cards, sharing
designs with communities, and other Moxtober takeaways.
Follow this episode's guests on Twitter:
@Mark_Confidant
@kayiu102
@mtgdotdesign
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Nov 4, 2020
We've learned a lot developing the Castmire custom set with the community, and in this episode we delve into our recent breakthrough: focus channels. With a good portion of Castmire fleshed out, we tasked a group of designers with producing the best four cards they could, together.
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